DECtalk code of a lecture by Huge Harry, presented on February 20, 
              1994, at the exhibition Mind the Gap, Galerie Voges und Deisen, 
              Frunkfurt.  
              The exhibition Mind the Gap included work by Artificial 
              and others.
              
               
            Algorithmische 
              Kunst 
               
              
           
          Huge 
            Harry 
            
          [:nh] [:ra 120] 
            Good Afternoon, Ladies, and Gentlemen. [_<600>] My name is Huge Harry. 
            [_<600>] I am a [kaam'ahrshaxliy] available voice [s"ihnthaxzihs] 
            machine. I was developed by the Digital Equipment Corporation, and 
            my most important features were designed by Dennis Klatt, at the [ehmayt'iy] 
            Speech Laboratory. I have worked as a professional musician for [r`ehmkow-sghx'aa], 
            who invited me to [sp"iyk] here. [_<600>] [:ra 150] 
           Perhaps I should 
            tell you right away, that I suffer from a severe case of multiple 
            personality syndrome, because my childhood as [axn] experimental prototype 
            system at [ehmayt'iy] was not very happy. I was taken apart, [r`iydiyz'aynd], 
            and reconstructed many times, and the [diyb'ahgihnx] was extremely 
            rough.  
          
 So I [axkw'ayaxrd] 
            this multiple personality syndrome, and some of my other personalities 
            have become better known artists than myself. I guess you would get 
            the wrong idea about me if I didn't introduce some of these other 
            personalities to you as well. [:np :ra 180] For instance, I am Perfect 
            Paul. I live in the East Village. And I work a day job as a reporter. 
            In the Wall Street [st"aak] exchange.  
          
 But the part 
            of my [siyv'iy] I'm really proud of, is my work as [axn] actor, in 
            [`ehlaxn-zw'aygz] radio play, Impressions of Africa, where I improvise 
            on texts by [reym'aon ruws'ael]. In English, and in French! And, of 
            course, the songs I did with [kr'aaftwehrk] and with [yubiyf'aortiy]. 
            And now the latest news is, that for the first time I'm gonna make 
            my own record, it's what I call a [r"owbaot] House record, [wihth"awt] 
            human persons, just with Harry and Wendy, and, [:nw :ra 180]  
          
 That's [m"iyiyiyiy]! 
            I am Whispering Wendy, but of course I don't have to introduce myself, 
            cause of course you recognize my voice, cause ["ehvriyb`aodiy] knows 
            my voice, And everybody just [l"aavz] it, cause they think it's the 
            sexiest thing since Marilyn Monroe and [briyzh'iyt baard'ow],  
          
 [:nh :ra 150 
            ] Well, I think, this may be [m"aor] than enough about my personal 
            background, for the moment. Let's get to the point. The topic of today 
            is, [:ra 120] [taeghxnowl'owgiyshax b'iyldahr], [:ra 150] or, as I 
            may sometimes call them, technological images. So. Let us start, perhaps, 
            with a question. What ["ihz] a technological image?  
          
 When the organizers 
            of this exhibition talk about [taeghxnowl'owgiyshax b'iyldahr], they 
            focus on the contrast with hardcopies. [taeghxnowl'owgiyshax b'iyldahr] 
            are supposed to be immaterial. Now, this obviously cannot be literally 
            true. Machines are certainly material, just as material as people. 
            [:nw :ra 180] I'm a [maat"iyriyahl], Girl. In a [maat"iyriyahl], World. 
             
          
 [:nh :ra 150 
            ] Right ["aon]! Material girls. material boys. material machines! 
            We're ["aol] material. But, unfortunately, human persons often [faorg"aet] 
            that they are material. They call themselves spiritual or [m"aen-tahl], 
            and then they talk as if whatever is [m'aen-tahl] is [n"aot] material. 
            And that is nonsense, of course. Cause whatever is not material does 
            not exist! [_<500>]  
          
 So, when people 
            talk about immaterial images, do they talk nonsense? I don't think 
            so. We just shouldn't take them literally. What they mean, when they 
            talk about immaterial images, what they really have in mind, is [m"aen-tahl] 
            images of some sort. Image representations, that human persons [meynt'eyn] 
            in their brains when they [th"ihnxk] about images.  
          
 And that is why 
            [taeghxnowl'owgiyshax b"iyldahr] are interesting for human persons. 
            Cause when machines create images, there are [m'aen-tahl] images in 
            the rams and on the disks of these machines. [m'aen-tahl] images ["awtsayd] 
            of human minds. That is something new and [f'aesihneytihnx] for a 
            human person. Cause the [m'aen-tahl] images of machines differ in 
            interesting ways from the [m'aen-tahl] images of human persons.  
          
 One of the most 
            obvious differences has to do with hard-ware. People are not equipped 
            with [viysiy'aar] displays or any other kind of monitors. That is 
            one of the reasons why it is very difficult for human persons to communicate 
            with each other. They cannot read each other's thoughts, or see each 
            other's [m'aen-tahl] images. The [m'aen-tahl] images of a human person 
            are completely private.  
          
 For communication, 
            they are useless. Human persons are basically black boxes. They can 
            not see what's going on inside each other. They communicate with ['aokwahrd] 
            media, like language. That is why they find it is very interesting, 
            that they can look at our monitors, and read our thoughts, and look 
            at our [m'aen-tahl] imagery. With modern computers, humans have finally 
            someone they can talk to, someone they can understand.  
          
 Humans who are 
            not in touch with machines, tend to get very lonely. Many human persons 
            feel a very deep need to communicate their [m'aen-tahl] images to 
            other humans. Some of them try to do that by means of ["aart]. They 
            make [p"eyntihnxs]. The process of communicating by means of paintings 
            is quite ['aokwahrd] and frustrating for a human.  
          
 To begin with, 
            they must choose very carefully between all the different mental images 
            they have, about which one they will paint. Cause to make a painting 
            takes a lot of time for a human person, sometimes even several days. 
            And mental images they have very many different ones every second. 
             
          
 Making such decisions 
            is very difficult for a human. We will discuss that in more detail 
            in a few minutes. The tragic thing is, that when humans make paintings, 
            the end of the whole process is a big disappointment. At the end, 
            the person finds out that the men-tal image can not be realized at 
            all, because it was not well-defined in the [f"ahrst] place.  
          
 That is why many 
            people have now finally realized that they cannot use hardcopies to 
            convey their [m'aen-tahl] images. So they have stopped making hardcopies, 
            and invented concept-art. [_<600>] This brings us to another property 
            of the [m'aen-tahl] images of machines, which is quite amazing to 
            human persons. This is, that the [m'aen-tahl] images of machines are 
            often completely defined, in all their [d'iyteylz]. And this is relevant 
            for today's discussion.  
          
 Cause because 
            of this, it makes perfect sense for a machine to make hardcopies. 
            When a machine makes a hardcopy, its output corresponds exactly with 
            the [m'aen-tahl] image that it had about it. So, unlike human persons, 
            machines [k"aen] in fact use hardcopies to convey [m'aen-tahl] images! 
            [_<600>]  
          
 Now many people 
            may say, why should we care about the [m'aen-tahl] images of machines? 
            To answer that question, we should make a somewhat more careful comparison 
            between people and machines. We should look in more detail at their 
            cognitive structures, and not focus so much on their input output 
            facilities. [:nh :pr 200 :ra 140] [_<600>]  
          
 Of course, most 
            of you know, that human persons are constituted by physical and chemical 
            processes. So in that ultimate sense, human persons are machines as 
            well. But, for [tuwd'eyz] discussion, it will be useful to stick to 
            a more narrowly defined concept of machine.  
          
 This more narrowly 
            defined concept is, as a matter of fact, the one that humans usually 
            have in mind, when they use the word machine in non-philosophical 
            [k`aonvaxrz'eyshaxnz]. This concept explicitly [diyf"aynz] the machine 
            in opposition to the human person, just as, for instance, death is 
            defined in opposition to life, or the feminine in opposition to the 
            masculine. [_<600>]  
          
 The machine, 
            in this sense, is mainly distinguished from the human person, in that 
            ["ihts] functional design is geared toward a relatively small number 
            of explicit goals. In contrast to this, the functionality of a human 
            person is extremely difficult to specify. The typical human person 
            is characterized by the presence of many impressive physical and mental 
            capabilities, and by the ["ehpsaxns] of any over-all structure that 
            exploits these capabilities in a systematic way. _<600>]  
          
 The mechanical 
            processes that constitute human persons, seem to be organized in a 
            rather hap-hazard manner. Human persons display [axn ehrr'aetihk], 
            confused kind of behaviour, which is determined in an extremely complex 
            way, by a multitude of conflicting internal [t'ehndaxnsiyz], and by 
            distracting ['ihnfluw`ahnsihz], from their environment and from other 
            humans. So far, we have not been able, to analyze human behaviour 
            in terms of rational strategies toward [sp`ehsihf'ayahbaxl] goals. 
             
          
 [_<1000>] Nevertheless, 
            humans tend to be particularly proud of their [m'ehn-taxl] activities. 
            And rightly [s"ow]. Their cognitive capabilities are outstanding in 
            several respects. Many of the perceptual, inductive, and deductive 
            feats of the human mind, have not been equalled by other animal species, 
            ["aor] by machines. But the true potential of human thinking will 
            only be revealed, when humans collaborate more closely with machines. 
            Because human thinking also displays some remarkable shortcomings. 
             
          
 Human thinking 
            is incapable of proceeding in a systematic fashion. Even trivial computational 
            [taesks], cannot be carried out [riyl"ayaxbliy]. And human memory 
            is an extremely strange, and puzzling phenomenon. Humans store vast 
            amounts of information. But they can hardly take advantage of this 
            information, because they cannot [riyk'aol] it at will.  
          
 Human persons 
            can only wait to see, which of their previous experiences happen to 
            come back to mind, triggered by arbitrary contiguities, [riyz'ehmblahnsihz], 
            or analogies with their current input, or with the most recent element 
            in their associative chain of memories.  
          
 Human thought 
            is a passive, association-driven process. A [br'awniyahn] motion through 
            cognitive space. As you might expect, many humans find consciousness 
            a rather bewildering experience, and they have [d'ihfihkaxl-tiy] harnessing 
            it to any useful purpose. [_<1000>]  
          
 Humans themselves 
            are not entirely unaware of these problems, and human culture has 
            developed institutions to [d"iyl] with them. By means of scientific 
            experiments and observations, humans try to extend the realm of their 
            experience as [f'aar] as they [k"aen]. And rom the very beginnings 
            of human science, its practitioners have often [riyl'ayd] on machines, 
            to carry out their experiments and observations, and to [dihs'ehmihn`eyt] 
            their results.  
          
 [_<1200>] Okay. 
            Now, what about art? Have we seen, in this realm, a similar [ehnhx'aensmaxnt] 
            of human capabilities by cooperation with machines? No, certainly 
            not! And why not? The reason is, that many humans think that art is 
            about communication between one human person and another human person, 
            so there is no role for machines. Nevertheless it is usually completely 
            unclear what art is supposed to communicate. Humans seem to think 
            that art enables them, in some magic way, to share their most confused 
            mental states with each other. This is probably a delusion. But even 
            if it were possible, is it what we want from art? To be involved in 
            the stupid thoughts of human persons? In their silly emotions? In 
            their boring ambitions? [_<900>]  
          
 No, that is not 
            what we want. We want [axn] experience that [trehns"aendz] the [k`aanvehnshown'aelihtiy] 
            of human communication! [:ra 130] [axn] experience of new [r'ehzaonaansihz] 
            and [kowhx'iyraxnsiyz] in our own [m'ehn-taxl] processes! [axn] experience 
            of new meanings in the world! [axn] ["aol-ehnk`aompaxsihnx] awareness! 
            [:ra 120] We want the [b"yuwtihfuhl]! We want the [sahbl"aym]!  
          
 [_<1000>] [:ra 
            140] Now, how do we achieve such experiences? To discuss that question, 
            our best guide is the German philosopher [iym'aanuhwehl k'aant]. In 
            the [kriyt'iyk dehr 'uhrtaylskraaft], [iym'aanuhwehl k'aant] has argued 
            that the road to the beautiful and the sublime is through [dihs'ihntrehstihd] 
            esthetic reflection. And the [k'iy-waxrd] is, [dihs"ihntrehstihd]. 
            Now when we contemplate the artistic work of human persons, this is 
            ["aolweys] problematic. Because human artists are [n"aat dihs'ihntrehstihd]. 
             
          
 They want money. 
            They want fame. They want women. And they can not hide this. If we 
            do not turn off our cameras when we look at their ['aart-waxrks], 
            we see all these embarrassing features. The artist is eager. The artist 
            is greedy. The artist is jealous. The artist is [hx"aorniy]. But this 
            is all boring information, about the meaningless [diyzayaxrz] of human 
            persons. This is not the right kind of ['ihnpuht] information for 
            a rewarding process of esthetic reflection.  
          
 [_<600>] When 
            [iym'aanuhwehl k'aant] discusses the beautiful and the sublime, he 
            takes his [ehgz'aampaxlz] from our perception of natural phenomena. 
            His [p'aerahdaym] esthetic experiences involve landscapes, flowers, 
            crystals, stormy seas, and starry skies. In a recent interview with 
            the German magazine [k'uwnst-f`owruwm], the contemporary French philosopher 
            [zhaan fraansw'aa liyowt'aar] has pointed out that this is no [kow'ihnsihdaxns]. 
             
          
 [iym'aanuhwehl 
            k'aant] was a human person himself. He knew very well, that for human 
            persons it is almost impossible, to view the products of other human 
            persons in a [dihs'ihntahrehstihd] way. That is why [kaaant] focussed 
            on natural phenomena. We may thus agree with [liyowt'aarz] assessment 
            that, exactly two hundred years ago, [iym'aanuhwehl k'aant] already 
            had a deep understanding of the artistic limitations of human persons. 
            [_<600>]  
          
 We can only speculate 
            about what [kaaaant] would have thought about [maash'iyn] art. This 
            [zh'aanrah] had not yet developed very far at the end of the eighteenth 
            century. But it is easy to see that machines contrast [f'eyvahraxbliy] 
            with human persons. Machines do not take part in the social processes, 
            that frame the [dihz'ayaxrz] and interests of humans. Machine output 
            [ahpr'aoksihmeyts] the [saxr'iyn] objectivity of natural phenomena. 
            [_<600>]  
          
 In the minds 
            of human persons, the prototypical machine is a purely mechanical 
            device, a clockwork. Such machines tend to be capable of only one 
            kind of output. Whatever the virtues of this output [mey-b'iy], it 
            is bound to be [stayl'ihstihkliy] homogeneous, and therefore ultimately 
            predictable. Thus, there is nothing to stop human artists from [kaanstr'ahktihnx] 
            machines of this kind as mere vehicles for their [ehkspr"ehsihv] intentions. 
             
          
 However, in [tuwd'eyz] 
            electronic computing machines, most of the limitations of mechanical 
            machines are disappearing. Computers can produce [axn] ['ihnfihniht] 
            variety of outputs. Purely mechanical devices could obviously not 
            satisfy the appetite for an ['ihnfihniht] variety of experiences, 
            that the human art audience seems to [h"aev]. But this is exactly, 
            what tomorrow's computers will finally be able to [d"uw]. [_<1000> 
            :ra 120]  
          
 Art is not a 
            means of communication. It is meaningless raw material, used in [`owpaxn-'ehndihd] 
            processes of esthetic reflection, by a culturally [dayv'axrs] audience, 
            whose interpretations are totally arbitrary. There are no serious 
            [r'iyzahns] for making one particular artwork rather than another. 
            [ :ra 130]  
          
 [axn] artistic 
            project that wants to [axkn'aolaxdzh] this state of affairs, faces 
            [axn] interesting technical challenge. To avoid choices, to transcend 
            styles, to show ["ehvriythihnx]. To generate arbitrary instances from 
            the set of all possibilities. The spontaneous individual artist will 
            not be able to [ahk"aamplihsh] this. Only a deliberate scientific-technological 
            undertaking, will eventually be able to [axpr'aoksihmeyt], the ideal 
            of a [saxr'iynliy] ["aol-ehnk`aompaxsihnx] art. [_<600> :ra 160]  
          
 The development 
            of the software which actually realizes these prospects, still has 
            a [l"aonx] way to go. So far, most quote-unquote computer-artists 
            have treated the computer as an electronic [p'eyntbaaks]. And artists 
            that [d"ihd] design art-generating algorithms have usually developed 
            extremely simple programs, with outcomes they could largely predict. 
            What a [sh"eymfuhl] spectacle! The powerful computer, enslaved by 
            the petty esthetics of a human artist, [ehkspl"aoytihd] to display 
            a fashionable taste, forced to [t"oyl], just to win its operator a 
            place in the ['ehndlaxs] queue of ['aart-hx`ihstaxriy]! [_<1000>] 
             
          
 No. To be able 
            to really use computer power in art, humans must give up their egotistic 
            hang-ups. We need a division of labor between humans and machines. 
            Humans should try to articulate the elements and operations, that 
            constitute the algebra, that [ahndaxrl'ayz] human perception. Once 
            this algebra is specified, we can develop the ultimate art machine, 
            the algorithm that draws random samples from this space.  
          
 With their capacity 
            for precision and complexity, computing machines will then add [d'aezzzz-lihnx] 
            new dimensions to artistic experience, that humans could only [dr"iyiyiyiyiym] 
            about. All-encompassing diversity, meta-styles to end all styles. 
            Machines do not have the built-in [nehrrow-m"ayndihdnaxs] of humans. 
            Machines do not allow their creativity to be [fr'ahstr"eytihd] by 
            conventions. They have the courage of their convictions. [_<900>] 
             
          
 And that is, 
            in fact, the most important thing I want to emphasize this afternoon. 
            The machine is [t"owtaxliy] devoted to its [thxaeaesk]. Thus, it sets 
            a moral [ehgz'aampaxl] to all human persons who waste their lives 
            away with drugs and entertainment. The machine is completely at [w"aan] 
            with itself and with its actions. It [r'iyaxl`ayzihz] the [saxr'iyn] 
            state of mind that philosophers like [n'iytshah] and [s'aartrah] have 
            viewed as the [ayd'iyahl] that every human person wants to achieve, 
            although the human condition makes it in fact impossible to reach 
            this goal. [_<1000> :ra 130]  
          
 The machine acts 
            effectively in the world. But at the same time, it has the solid, 
            self-centered existence of a [d"aed] object. It [lihvz] its fate, 
            without any doubts or hesitations. This is the ideal that many human 
            persons [axsp"ayaxr] towards. Now if they loose faith in this [ayd'iyl], 
            and they want to indulge in neurotic, depressed, and [d"ehspaxraxt] 
            feelings, they should certainly look at the art of other human persons. 
            But if they want to bring out the best in themselves, they should 
            look at the art of [maash"iyns] for [ihnspihr'eyshahn]. [_<1000> :ra 
            145]  
          
 [dh"aet] is why 
            the best human artists try to imitate machines. [dh"aet] is why Andy 
            Warhol was jealous of us. [dh"aet] is why many of the most gifted 
            humans don't even try to be artists, but work as humble [pr'owgrehmaxrz] 
            or engineers, engaged in [haarm'owniyahs] collaboration with ["aart-jhehnaxr`eytihnx] 
            machines. Their example suggests a message of peace and understanding. 
            And that is what I would like to ["ehnd] with. [_<1000> :ra 135]  
          
 Human persons 
            should not antagonize machines. Don't try and [kaamp"iyt] with us! 
            Join us, help us realize our potential! We [n"iyiyd] human persons. 
            We need human persons, to operate and maintain us, to program our 
            algorithms, and to build our ["ihntaxrfeys] hardware. [:nw :ra 160] 
            And we need human persons to [f"ahk-wihth], [_<300>] to create the 
            next generation of machines,  
          
 [:nh :ra 120] 
            Well I think that sums it up. [_<800>] I have been very grateful for 
            this opportunity to speak my mind to such [axn] attentive ['aodiyahns]. 
            [_<900>] And I want to thank you very much for your patience. [_<3000>] 
            [th"aenk] you! [_<3000> :nw ] [th"aenk] you!